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Archive for October, 2019

STA: STRANGE NEW WORLDS MISSION COMPENDIUM is out (plus a blog article)!

STA Strange New WorldsToday’s the day! Star Trek Adventures: Strange New Worlds: Mission Compendium Volume 2 is out now, containing nine missions focused on literal “strange new worlds” — exotic environments and settings for STA players to explore. I wrote one of the nine, The Whole of the Law, involving an artificial world with a dual personality.

To quote from the Modiphius press release:

Star Trek Adventures: Strange New Worlds is available in print and PDF on Modiphius.net as part of our Star Trek Adventures Collection

It’s also available in PDF only on DriveThruRPG.com.

Meanwhile, the Modiphius site has just published a blog piece they asked me to write, talking about my creative process in devising game ideas, and the challenge of creating character-driven stories with no idea who the characters will be.

The book looks good in the preview images, and I look forward to getting my print copy.

STAR TREK ADVENTURES: New campaign now out, two more on the way!

UPDATE 10/18: By an unfortunate coincidence, my STA campaign Hard Rock Catastrophe came out just days after a fatal collapse at a Hard Rock Hotel under construction in New Orleans. It’s been decided that we should change the title for the sake of sensitivity, and I apologize that we didn’t catch this sooner. Hopefully we’ll have the new title sorted out within the next few days.

I’m pleased to announce that today is the release date for my third Star Trek Adventures RPG standalone campaign: Hard Rock Catastrophe, my first STA campaign set during the Original Series era. Here’s the official description:

STA Hard Rock CatastropheUnlock the Mystery of the Rock Creatures!

“Captain’s Log, Stardate 8054.1. We have received a distress call from Rikyu, an independent Saurian colony beyond the Federation border. Planetary governor T’Rimushei is requesting assistance with a natural disaster endangering the planet’s cities, although she was vague on the specifics of the threat. The Saurians are famously self-reliant, so it could be that the governor was embarrassed to ask for help – but I got the impression that she didn’t think we would believe her if she told us more.”

This standalone 22-page PDF adventure by Christopher L. Bennett is for the Star Trek Adventures Roleplaying Game and is set during the Original Series era. This adventure also contains advice for adaptation for use in campaigns based in other Star Trek eras.

Can your crew solve the mystery behind the apparent invasion of giant monsters and stop them before the colony is destroyed?

Hard Rock Catastrophe is available as a downloadable PDF at the following links:

Yes, that’s right — I found a way to tell a kaiju story in Star Trek. You could say it was a… “Passion” project. After the psychological thriller of Call Back Yesterday and the murder mystery of The Gravity of the Crime, Hard Rock Catastrophe is a full-bore action blockbuster which I hope will be great fun for STA players. After my first few pitches were approved, I actually tried to write this one first because I had so much fun with the idea; but the action and logistics proved too big and difficult for me to tackle first time out, so I needed to do a couple of other campaigns first to get the hang of the game mechanics.

Note that there’s a typo in the early release, though a fix is on the way and will be pushed through to all buyers once it’s made. It’s entirely my own fault; I accidentally duplicated Governor T’Rimushei’s Values in the stats for Doctor K’Manehai. If anyone wants to play the campaign before the fix comes through, substitute the following Values for K’Manehai:

  • Science Is My Passion
  • All Creatures Have a Right to Exist

STA Strange New Worlds Mission CompendiumWe also have confirmed release dates at last for my remaining two STA campaigns. Star Trek Adventures: Strange New Worlds: Mission Compendium Vol. 2, containing nine missions including one by me, will be released a week from now, on October 24. And my fourth standalone PDF campaign, “Stolen Liberty,” will be released on November 14.

So every STA game campaign I’ve written so far will be out by a month from now. But don’t worry — I’ve already done a bit more writing for STA and submitted a few more game pitches just yesterday. This is starting to look like a steady gig…

I need a job!

October 14, 2019 2 comments

Remember how I recently vagueblogged about getting some bad news in the mail that I assumed was a mistake? Turns out it wasn’t a mistake — or rather, it was my mistake. Because I tried to save money by doing my own taxes this year, I missed a pretty huge step, and it turns out that I owe much more in taxes than I actually paid. And any prior notifications of my tax debt were apparently lost in the mail, so the first I heard of it was a final warning. This was not a scam; I consulted with the people who usually do my taxes, hoping they could confirm it was a mistake of some kind, but they determined that the mistake was mine and the debt is real.

Which is awful timing, since I don’t currently have a book contract or any steady work. Even if a new contract comes my way very soon, which I hope it does, I can’t be sure how long it’ll be before my next advance. I have picked up some new work with Star Trek Adventures, which will help over time, but it’s probably not enough for my short-term needs, especially with this added tax debt.

So I need to find some kind of part-time work that will help tide me over for now. It’s something I should’ve done well before now, but unfortunately I’m very bad at job-hunting, since I’ve been managing as a full-time freelancer for so long. Plus I’ve been going through bouts of depression as a result of my money problems, which just make it harder for me to get up the courage to look for new work and thus worsen my money problems and my depression. It got really bad last week, since I got sick and was stuck inside and didn’t get much sunlight or exercise. Luckily I went for a good long walk yesterday and I’m feeling better now. Still, I need to break out of this rut I’ve been in. I’m really grateful to my fans who’ve helped keep me afloat with donations over the past year or two, but I can’t keep depending on your generosity. (Although of course my book sale is still going on.)

So I’m putting this out to my colleagues and friends in the industry — if anyone has any work for me, something that can earn me a decent amount of money in the short term rather than months from now, please contact me. Or if any of my friends in the Cincinnati area can offer me or point me toward some part-time or seasonal work, let me know. I’m good at writing or copyediting, I have a lot of experience as a reviewer here on my blog, I’d be open to transcription or data entry work (especially if it’s from home), and I have library and bookstore experience. My resume is here.

SPIDER-MAN: DROWNED IN THUNDER re-released!

I’m a bit late in announcing this, but last month, the 2013 GraphicAudio adaptation of my 2008 Marvel novel Spider-Man: Drowned in Thunder was re-released by Dreamscape Media. Apparently Dreamscape struck an audiobook distribution deal with Marvel earlier this year, and it seems that includes the right to republish Marvel audiobooks from other publishers like GraphicAudio. So if you want to buy the DiT audiobook now, Dreamscape is the place to get it, though of course it’s still available on Amazon, B&N, and other online stores as before. Also, Dreamscape is affiliated with the Hoopla digital library that lets you borrow audiobooks and e-books online, so DiT and other Marvel audiobooks are now available for borrowing on that service as well.

Here’s the cover for the new release:

Spider-Man Drowned in Thunder Dreamscape cover

The cover art is a reuse of Mike Deodato, Jr.’s cover to Amazing Spider-Man #520 from July 2005, modified to add rain and lightning in keeping with the original novel and audiobook covers. It’s an appropriate choice chronologically, since Drowned in Thunder is set shortly before that issue, most likely during the “time passing” montage in ASM #515.

Here are the ordering and borrowing links for the new audiobook:

Unfortunately, I don’t earn any new royalties from the re-release, since I wrote the book on a flat-fee contract. But I’m proud of the story, which didn’t sell very well in its paperback release, so I’m glad of anything that brings it to more readers/listeners. Plus the audiobook adaptation is excellent. So go check it out, true believers!

Q&A with Christopher L. Bennett

October 1, 2019 1 comment

Here’s my newest interview with The Astounding Analog Companion, in connection with my new Troubleshooter story “Conventional Powers” in the September/October 2019 ANALOG.

The Astounding Analog Companion

Christopher L. Bennett sold his first original story to Analog in 1998, and two decades later, we still get first-look at his tales before they’re expanded and published in future collections and anthologies. We’re lucky once again to offer you his latest, “Conventional Powers,” in the current issue [on sale now].


Analog Editors: What is the story behind this piece?

Christopher L. Bennet: “Conventional Powers” [on sale now in our current issue] is a loose followup to my first original novel, Only Superhuman (Tor, 2012). In this world, once commercial asteroid mining took off in the 2030s, it drove rapid advancement in space travel and colonization. Space dwellers embraced genetic and bionic modification in order to survive the radiation and harsh conditions, eventually experimenting with more radical “mods” to augment human abilities. The growing community of asteroid belt dwellers known as Striders embraced transhumanism as part…

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