Home > My Fiction, Star Trek > So what are the “written worlds?” redux

So what are the “written worlds?” redux

Happy anniversary! The Written Worlds blog debuted a dozen years ago today, on November 29, 2009. I was pretty prolific at the beginning, writing a half-dozen posts including introductory comments, an announcement of my 2009 Star Trek movie tie-in novel (which was later cancelled), some slice-of-life observations, and a book series review. I also wrote an introductory post summarizing the different fictional universes I’d written professionally up to that point, by way of explaining the blog title:

So what are the “written worlds?”

I always hoped that, in time, I’d be able to make a new, longer list of universes I’d gotten into print. I figure this is as good a time as any, though as it turns out, the list of universes is only slightly longer than it was a dozen years ago. Instead, it’s gotten deeper, and evolved in other ways.

Starting again with the licensed universes, which are the same ones as before:

  • Star Trek. This is the world that still constitutes the majority of my published prose work, though not quite as large a majority anymore. In the past dozen years, I’ve added 11 more novels and four e-novellas, nearly all of them in just three series: Department of Temporal Investigations, Enterprise: Rise of the Federation, and Original Series books set outside the TV series time frame (one before TOS, one between TOS & the Animated Series, two in the movie era). These still include two alternate timelines, the Mirror Universe and the timeline of Myriad Universes: Places of Exile, though the “Abramsverse”/Kelvin Timeline novel I wrote in 2009 ended up not getting published. I guess my post-Nemesis novels and e-novellas are now in an alternate timeline as well, for the novel continuity they were set in has now been contradicted by Star Trek: Picard, and the current Coda trilogy has reconciled the “Novelverse” as an alternate history. I’ve also contributed a number of game campaigns to Star Trek Adventures, whose continuity is distinct from that of the novels while borrowing some elements from them. Arguably those campaigns constitute an open-ended number of alternate worlds, a new one for each gaming group that plays them.
  • Marvel Comics. Still only two entries here, X-Men: Watchers on the Walls and Spider-Man: Drowned in Thunder.  The only change is that both now have audiobook adaptations, a single-narrator edition for WotW and a full-cast dramatized adaptation for DiT.

The list of my original universes is somewhat different, though:

  • Arachne/Troubleshooter Universe. The primary universe I’ve been developing for most of my life, an optimistic hard-SF future history spanning centuries. This was what I simply called my “Default” universe back in ’09, even though I only had two published novelettes in it at the time. By now, it encompasses the novels Only Superhuman, Arachne’s Crime, and Arachne’s Exile, plus about a dozen short stories. Its published entries to date basically break down into subgroups focused around two stages of the universe’s history: the Troubleshooter period, when genetically and bionically modified superheroes keep the peace in the Main Asteroid Belt, and the interstellar era centered around the Arachne duology or growing out of its events. I’d hoped this would be a significantly longer entry by now, but I’m glad to have made the progress I have. And hey, at least I finally have a name for the darn thing, albeit a bit of a cumbersome one.
  • The Hub. A hard-SF comedy universe revolving around the Hub, the one and only means of FTL travel and thus the nexus of all interstellar civilization, with humanity as a minor, backwards culture struggling to make a name for itself. This was just one story back in my original list; now it’s a series of six stories, basically two trilogies, collected in the volumes Hub Space: Tales from the Greater Galaxy and Crimes of the Hub, the latter of which has the length and structure to qualify as a short novel. I’m still hoping for more stories to follow.
  • Tangent Knights. This is the most significant addition to the list, an original series of dramatized full-cast audio novels from GraphicAudio, a hard-SF superhero narrative inspired by Japanese tokusatsu adventure series and built around unused comic-book premises and characters I created back in the 1990s. Only the first book, Caprice of Fate, is out as of this writing, but a whole trilogy has been written, and there’s a good chance there will be more. This could soon be my largest original written world. Or worlds, as it encompasses numerous parallel quantum realities.
  • Thayara. My first published stab at a fantasy universe, set in the early industrial era of an alternate Earth whose evolution and culture were shaped differently by the presence of the Wyrd, a magical force that resonates with sentient minds. It includes two stories so far, “The Science of Sacrifice” and “The Melody Lingers,” both of which are available on my Patreon page, though only “Melody” was previously published professionally.
  • Miscellaneous standalones. I now have a fair number of individual stories in their own distinct continuities, including the professionally published “No Dominion” (the “To Be Announced” entry in my 2009 post) and “Abductive Reasoning,” and seven of my self-published Patreon stories as of this writing. It’s conceivable that some of these standalones could share a universe with one another, but I’ve established no links between them as of yet. Some are pure one-shots, such as the comedies “Abductive Reasoning” and “Growth Industry,” but there are some set in universes that have potential for continuation in further stories:
    • “No Dominion”: A world where medical science has made death largely curable, creating new challenges.
    • The Moving Finger Writes“: An interstellar future featuring an ancient network of time-travel wormholes.
    • The Monsters We Make“: A hard-SF take on kaiju/giant monsters invading the Earth.
    • What Slender Threads“: A multiverse premise of a different sort grounded in brane theory, an alternate approach to some of the ideas of Tangent Knights.

So in the past dozen years, I’ve gone from four original short stories set in three universes to at least six novels and over two dozen stories set in multiple different universes, at least four of which encompass multiple stories. That’s fairly significant progress, though still less than I’d hoped for.

Going forward, I think I’m likely to focus largely on expanding the universes I have. As you can see, my recent attempts at starting new short-fiction universes have largely gone unsold and had to end up on Patreon. Starting a new universe, at least the kind of worldbuilding-heavy universes I favor, is more suited to novels than short fiction. And I’m always interested in fleshing out my existing universes in more depth. But you never know. A new story idea might strike me that doesn’t fit any of my existing universes. Or, as with Tangent Knights, I might be offered an opportunity that requires creating something new.

So I wonder how this list will change over the next dozen years. Will the written worlds have increased more in number or in size and depth? Will I add more licensed universes? Will I finally have reached the point where my original fiction output surpasses my licensed output? Will I even have to wait another dozen years before this list deserves another update? Only time will tell.

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