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STA: STRANGE NEW WORLDS MISSION COMPENDIUM is out (plus a blog article)!

STA Strange New WorldsToday’s the day! Star Trek Adventures: Strange New Worlds: Mission Compendium Volume 2 is out now, containing nine missions focused on literal “strange new worlds” — exotic environments and settings for STA players to explore. I wrote one of the nine, The Whole of the Law, involving an artificial world with a dual personality.

To quote from the Modiphius press release:

Star Trek Adventures: Strange New Worlds is available in print and PDF on Modiphius.net as part of our Star Trek Adventures Collection

It’s also available in PDF only on DriveThruRPG.com.

Meanwhile, the Modiphius site has just published a blog piece they asked me to write, talking about my creative process in devising game ideas, and the challenge of creating character-driven stories with no idea who the characters will be.

The book looks good in the preview images, and I look forward to getting my print copy.

STAR TREK ADVENTURES: New campaign now out, two more on the way!

UPDATE 10/18: By an unfortunate coincidence, my STA campaign Hard Rock Catastrophe came out just days after a fatal collapse at a Hard Rock Hotel under construction in New Orleans. It’s been decided that we should change the title for the sake of sensitivity, and I apologize that we didn’t catch this sooner. Hopefully we’ll have the new title sorted out within the next few days.

I’m pleased to announce that today is the release date for my third Star Trek Adventures RPG standalone campaign: Hard Rock Catastrophe, my first STA campaign set during the Original Series era. Here’s the official description:

STA Hard Rock CatastropheUnlock the Mystery of the Rock Creatures!

“Captain’s Log, Stardate 8054.1. We have received a distress call from Rikyu, an independent Saurian colony beyond the Federation border. Planetary governor T’Rimushei is requesting assistance with a natural disaster endangering the planet’s cities, although she was vague on the specifics of the threat. The Saurians are famously self-reliant, so it could be that the governor was embarrassed to ask for help – but I got the impression that she didn’t think we would believe her if she told us more.”

This standalone 22-page PDF adventure by Christopher L. Bennett is for the Star Trek Adventures Roleplaying Game and is set during the Original Series era. This adventure also contains advice for adaptation for use in campaigns based in other Star Trek eras.

Can your crew solve the mystery behind the apparent invasion of giant monsters and stop them before the colony is destroyed?

Hard Rock Catastrophe is available as a downloadable PDF at the following links:

Yes, that’s right — I found a way to tell a kaiju story in Star Trek. You could say it was a… “Passion” project. After the psychological thriller of Call Back Yesterday and the murder mystery of The Gravity of the Crime, Hard Rock Catastrophe is a full-bore action blockbuster which I hope will be great fun for STA players. After my first few pitches were approved, I actually tried to write this one first because I had so much fun with the idea; but the action and logistics proved too big and difficult for me to tackle first time out, so I needed to do a couple of other campaigns first to get the hang of the game mechanics.

Note that there’s a typo in the early release, though a fix is on the way and will be pushed through to all buyers once it’s made. It’s entirely my own fault; I accidentally duplicated Governor T’Rimushei’s Values in the stats for Doctor K’Manehai. If anyone wants to play the campaign before the fix comes through, substitute the following Values for K’Manehai:

  • Science Is My Passion
  • All Creatures Have a Right to Exist

STA Strange New Worlds Mission CompendiumWe also have confirmed release dates at last for my remaining two STA campaigns. Star Trek Adventures: Strange New Worlds: Mission Compendium Vol. 2, containing nine missions including one by me, will be released a week from now, on October 24. And my fourth standalone PDF campaign, “Stolen Liberty,” will be released on November 14.

So every STA game campaign I’ve written so far will be out by a month from now. But don’t worry — I’ve already done a bit more writing for STA and submitted a few more game pitches just yesterday. This is starting to look like a steady gig…

Rough week, but some good news

Well, this has not been a great couple of weeks for me. Let’s see… I was feeling sick last week and not up to much of anything. I therefore put off getting groceries for a while, and when I finally felt well enough to drive to the store… I found my car battery had died. So I had to walk to the store instead. I think I waited another day, but I don’t quite recall — it’s a bit of a blur. Also, I somehow lost my receipt on the way home. I had to check my bank account online to find out how much I’d spent.

I’ve glimpsed three roaches or similar large bugs crawling around my bathroom and kitchen over the last week, the first time I’ve had any in quite a while. It gave me an incentive to finally put down a new set of plastic roach bait traps. On the upside, somehow I find my phobia about insects seems to have gotten a little milder, so I reacted to the bugs merely as an annoyance to be dealt with aggressively than as the catalyst of a borderline panic attack. (When I saw the second one, I happened to be carrying a heavy hardcover book. Fortunately the dust jacket proved easy to wash off afterward.)

Anyway, while moving the range and butcher block cabinet (I think that’s what it’s called) around to place the traps, I failed to notice that a glass pot lid was precariously placed. It’s the second piece of kitchen glassware I’ve accidentally shattered in the past month, and the third in the past six months or so. (The first was a Pyrex measuring cup that I’ve since replaced. The second was my last remaining tumbler of a set of four, the main one I used every day since it was the best one I had.) Now I no longer have a lid that fits my large saucepan. And I really wish the engineers would hurry up with developing shatterproof consumer glassware. Or softer kitchen floors.

There’s one more worrisome thing I’d rather not go into detail on since it’s finance-related, but it involves getting something in the mail yesterday that was very alarming to read until I figured out that it had to be a computer error or mixup of some sort, something sent to me by mistake or through a miscalculation, since it’s evidently not a scam but there’s no possible way it could genuinely apply to me. I just hope I can convince the relevant parties of that. I’ve reached out to someone that I hope can provide help or guidance, but I’m still waiting for a reply, and they might not be available right away.

Anyway, I put off dealing with the car because I was just too overwhelmed by all this stuff piling on at once, and I decided to focus on getting some work done on a thing I’m doing for Star Trek Adventures, one of the few bits of good news going on right now. Today, though, I managed both to make significant progress on that STA project and to take my car in to the garage, thanks to a helpful neighbor who gave me a jump start. Apparently the previous battery was kinda cheap and defective, but the guy had the right kind in stock and was able to replace it in a matter of minutes. I wish I hadn’t had to spend so much on it, but it could’ve been worse, and at least I got that off my list of worries, as well as returning some library videos that were due today. So I’m feeling somewhat better today than yesterday.

STA Strange New Worlds Mission CompendiumThe main bit of good news I have to report is that we finally have a firm release date for Star Trek Adventures: Strange New Worlds: Mission Compendium Vol. 2, for which I wrote one of the adventure scenarios. It’s been pushed back several times from its originally expected release date in August, but it’s now solidly on track for a November release, and it’ll be available for order on Modiphius.net as of October 24. There will be a formal press release coming soon, and I’ll post when it’s available.

In the meantime, I’ll be finishing up that other STA thing, and then finishing up a story I’m planning to submit to an open-call anthology. Then I’ll have to see about finding some other work to tide me over until my next Trek novel contract. Maybe I can get some seasonal work in a bookstore or something.

More STAR TREK ADVENTURES coming this year (and one just released)!

February 9, 2019 1 comment

I just noticed this item on the TrekCore news site:

http://trekcore.com/blog/2019/02/star-trek-adventures-continues-to-expand-in-2019/

It’s an announcement of several new Star Trek Adventures publications slated for 2019 release, including a couple of new sourcebooks, but at the bottom, it mentions the August release of Strange New Worlds: Mission Compendium Vol. 2:

STA Strange New Worlds Mission Compendium

In August, Star Trek Adventures will begin to explore Strange New Worlds with its second mission compendium of the same name. The book will contain 10 original missions to play through, exploring the strangest and most challenging away missions on dangerous planets and weird environments.

Strange New Worlds follows These Are the Voyages in providing fans with adventure material for the game from both Star Trek fiction writers such as Christopher L. Bennett (The Captain’s Oath, Greater Than the Sum) and roleplay gaming luminaries like Jason Bulmahn (Pathfinder).

My contribution to this volume is the fifth adventure scenario I wrote, but it’ll be my first to be released in print instead of PDF form. At this point, only one of my PDF campaigns has been released, but hopefully more will come out in the 6 months before Strange New Worlds: Mission Compendium Vol. 2 comes out.

Hmm. Twenty years ago, I tried to break into Star Trek writing by submitting a few stories to another thing called Strange New Worlds, the annual contest anthology that Pocket ran for 10 years to discover new authors. As it happens, the first one I submitted to was the second volume of SNW. I never got into that SNW (although some of my Trek Lit colleagues got their starts there, including Dayton Ward and William Leisner), but now I finally get into another Trek collection of the same title, more or less.


EDIT: Thanks to Bernd in the comments, I now know that my second PDF game, The Gravity of the Crime, was released just two weeks ago:

https://www.modiphius.net/collections/star-trek-adventures/products/star-trek-adventures-the-gravity-of-the-crime-pdf

STA_The_Gravity_of_the_CrimeWill you violate the Prime Directive?

Welcome commander…  Your orders are go undercover on the pre-contact planet of Kalmur to investigate the accidental death of a Federation observer.

When a Kalmuri experiment into artificial gravity goes wildly wrong, an experimental device explodes crushing everyone within the test lab, including a Starfleet scientist, Lieutenant Li, who had infiltrated the project as an observer.

Sent to investigate this apparently accidental death, your team is confronted by a Kalmuri detective, Lanox, who is convinced the deaths are the result of sabotage.

Can you solve this classic locked-room murder mystery without violating Starfleet’s Prime Directive?

Set during the TNG era, this adventure also contains advice for adaptation to other eras including The Original Series.